The good, the bad and the ‘ugly’

What does 4.3 million gigabytes look like? And how does mass data storage actually work? Presumably this sort of growth can’t scale for ever? / Little Alchemy 2, mix materials. See also Sandspiel / a couple of emulators: Visual Transistor-level Simulation of the 6502 CPU and the Moonjs: An Online Apollo Guidance Computer (AGC) Simulator (via Hackaday) / Brutal House tweets interesting things / this ludicrous Hirst hotel room passed us by / Designboom posts a sublime house in a forest by Govaert & Vanhoutte Architects / NES Castlevania on an LED Matrix Cube, a conversation point to be sure. As are the various ‘Machine Lights’ by Frank Buchwald / Animation Backgrounds, an old blog / strange, atmospheric and quicky vidoes at the OrbinOz channel / Rowan Moore on The rise and rise of ugly buildings: ‘Ilona Rose House [by MATT Architecture] is by no means the worst. (For that you might have to go to the south side of the Thames, to a Hieronymus Bosch-type garden of monsters known as the Vauxhall, Nine Elms, Battersea Opportunity Area.)’ It’s worth remembering that structures like the Midland Grand Hotel were empty and abandoned and unloved for many years, considered the epitome of gaudy Victorian taste and architectural bad manners. Twitter responds to Moore’s call for shockers. Building Design’sCarbuncle Cup is no more, mostly because it got a bit too personal and subjective, but also because it was kicking a profession when it was down.

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