Death and destruction

Mistakes we made along the way: thoughtwax on the slow death of blogging, channeling Jared Diamond. ‘I feel sorry for blogging. How could something so great just wither on the vine? There are vast prairies of abandoned blogs now. Without any specific decision, there’s been a mass migration to social networks, like tribesmen picking up and moving to cities overnight. It’s certainly not the worst decision in internet history but maybe it’s fair to say that it wasn’t given much consideration at the time.’


A Tide-predicting machine, via tecnologia obsoleta. Developed in the latter half of the nineteenth century, tide-predicting machines were massively complex analogue computers” ‘In these machines, the prediction was delivered in the form of a continuous graphical pen-plot of tidal height against time. The plot was marked with hour- and noon-marks, and was made by the machine on a moving band of paper as the mechanism was turned. A year’s tidal predictions for a given place, usually a chosen seaport, could be plotted by the 1876 and 1879 machines in about four hours (but the drives had to be rewound during that time).’


Venue flyers from the heyday of British indie, at Transpontine / all about Skull nickels / stuff in slow motion / an exhaustive list of ‘Passage of Time’ Portrait Pictures and other ‘Other Obsessive Photo Projects’, via MeFi and compiled by JK Keller (which is fascinating in its own right, e.g. dirty mousepads, insecurity envelopes). The very best of these projects is probably still Diego Goldberg’s minimal The Arrow of Time.


In Search of Gaming’s Worst, an article on the Computer and Video Game Archive at the University of Michigan. At Kill Screen. The University’s Imageworks blog is well worth bookmarking too / Synth Britannia, a documentary / The Social Life of Small Urban Spaces, a documentary / photography by Mark Barnette, there’s a Twin Peak-y, Blue Velvet kind of vibe here / pictures and videos, without comment, mm collective.


U.S. Post Office being torn down, Boston, 1929. And in its heyday. Designed by the much-criticised architect Alfred B.Mullett, also responsible for ‘Mullett’s Monstrosity“, the City Hall Post Office and Courthouse in New York (demolished a decade later). There’s a Wired New York thread on the building, which mentions Mr Alfred E Beach’s pneumatic people mover, which existed briefly deep below Mullett’s building.


Creative Review remembers Steve Jobs / Kottke has the best round-up of tributes

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One Response to Death and destruction

  1. I forgot to thank you for the kind mention, which was boorish of me, wasn’t it? Thank you.

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