Category Archives: games

Jumpers for goalposts

FIFA, the video game that has actually changed the culture of the game it is simulating (and not always for the better): The data Fifa draws upon has become so accurate that teams have started to use the game to … Continue reading

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Steam library

Everything is Broken / fix it yourself with the Piper Raspberry Pi Computer Kit / Line Wobbler, a ‘one-dimensional dungeon crawler game with a unique wobble controller made out of a door-stopper spring and a several meter long ultrabright LED … Continue reading

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Digital nature

If you want to create a totally artificial world, there are multiple tools at your fingertips. The leading terrain generation software used to be Bryce, but it hasn’t been updated for many years. Bryce was launched in 1994 and used … Continue reading

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White horses

A roiling digital sea: a beautiful wave simulator / Casa Michael Bay, Hollywood / Filigrane, a tumblr by by photographer Maxime Brouillet / The Garden of Earthly Delights (via MeFi). From the link, two locations hosting vast art scans: Wikipedia … Continue reading

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Cities, skyline, lizard

Godzilla Simulator. Finally, a worthwhile application for VR. Sort of related, building a town in Cities: Skylines for just a single family (via MeFi). No sign of a C:S Godzilla mod yet (unlike in SimCity). Also related, Rampage

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Bottles and apples

A random collection that encompasses almost everything. Scans from ‘the earliest Chinese book printed by the technique of polychrome xylography‘ / Thomas Kiefer, the El Sueno Americano Project / Alcor once more / Lawrence Lee Magnuson continues to curate one … Continue reading

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Round and round

Chelsea Hodson owns stuff. Marina Abramovic chronicled it / a beautiful sketch book by Kim Jung Gi / there is extreme mechanical beauty within: the Atari / Namco F-1 1976 arcade game (see above) / explode some songs; the process … Continue reading

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Industrial landscapes

Fire Face’s Small Radios Big Television is ‘a game about exploring digital places stored in analog media’. It has a beautiful aesthetic and sound design, although don’t expect swift and simple answers (via RPS) / A sale could end man’s … Continue reading

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Navigation methods

The Flame in the Flood is a beautiful-looking upcoming game (via RPS) / the mysteries of food / architect Nat Chard has a fine eye / the Nintendo smartwatch / London: The Collected Guide, a box set from Herb Lester … Continue reading

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Unknown data

Herobrine, or the point at which massively collaborative and community-centric games like Minecraft get to make up their own stories and play with them. Herobrine is the Sasquatch of Minecraft, a quasi-mystical entity that may or may not have been … Continue reading

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