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Thursday, October 22, 2009


Romania Shrugs Off Reminder of Its Past: 'sycophants kept a virtual army of state-approved artists busy painting portraits of Ceausescu and his wife, thousands of them..... As it happened, the National Museum of Contemporary Art here had some of them on view the other day. Mihai Oroveanu, the museum's director, hung them in one gallery - diagonally, to make clear that the show was not actually a tribute.'

Phil Gyford on the psychological transition of the digital object into a physical entity: The £10,000 playlist. 'It wasn’t long ago that buying a purely digital piece of music — downloading a file rather than paying for a piece of holdable plastic — seemed terribly modern. But already I feel like an old fool when I visit Amazon or 7Digital to pay for an MP3. These days, a several-megabyte file on my computer is starting to feel as much of a burden, as much of a physical thing to cart around for the rest of my life, as a CD or a cassette or a record.'

Sevensevennine, a weblog on photography / Shouting to Communicate, an art blog / House of Cars, 'innovation and the parking garage' (via Design Observer): 'The parking garage may have a reputation as an eyesore, but House of Cars challenges this notion using examples of well-designed garages that add a creative tapestry to our streetscapes.' Interesting that this notion should come relatively late to American urbanism.

Photopia and Architecture, a blog by Lauren Fenton / we have a top 5 at The Silver Lining / The Pop Fop, 'The Aristocracy of Mass Modernism' / work by Simon Hollington of Hollington and Kyp, especially The Outward Urge, a series of dark drawings of space chimps / Relics of the Cold War, images by Martin Roemers.

Michael Wolf on his Paris Street View project: 'The problem is that compared to Asia, Paris is a stagnant city - very little has changed architecturally since Atget's times, and the cliches are a nightmare to get out from under of. Strangely enough, it was Google Street View which enabled me to take any photos at all of Paris. I spend weeks going through the city on my monitor, street by street, looking into windows, discovering reflections, searching out interesting juxtapositions, topologies, trying various crops/styles (Frank, Doisneau, Ruscha, and so on). The lack of a third dimension wore me down at times, but it was quite an interesting journey.'

We absolutely love 'then and now' posts, even when the original landscape has been as scoured as Scouting NY's exploration of the locations of Taxi Driver. See also: Manhattan Street Corners (via) / Unrealart: 'All artworks have been created using data from the game "Unreal Tournament". Each image represents about 30 mins of gameplay in which the computers AI plays against itself.' (via rps, which also has a post on speculative large-format touch screen games of the future, with video).

Blue Tea has gathered a collection of links to several dreamy, highly art directed online games / Bureaux, a weblog / Independent Collectors, for small-scale Saatchis / Pilot School contains pdfs of show pilot scripts / Van der Leun, a weblog / Awkward Yearbook Signatures (via me-fi projects) / Leiris, a tumblr.

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