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Monday, August 22, 2005
The overly technological object appears to have reached a critical mass: there is too much stuff in the world. Granted, there have always been superfluous things, many of which were interesting purely on account of their superfluity. Anything, for example, that was seen on TV or came via Britain's Innovations catalogue or via the Skymall had a kitschy kind of fascination, a promise of better living through technology, or design, or sheer ingenuity. Never mind that these promises were - inevitably - false.

Today, the technological object is pushing similar boundaries of implausability, condensing every possible function into a small an area as possible. Once up a time this was known as 'convergence,' a handy buzzword yet one which didn't really address the fact that while things were getting smaller, there were, conversely, more and more small things. While journals and blogs like Red Ferret, engadget, gizmodo, electrolady and about a thousand others breathlessly report on the latest devices, the old devices multiply like rabbits, too small and light to even work as bookmarks.

Elsewhere. A field guide to electronic music, via The Daily Jive / contemporary and hand painted Russian movie posters from the country's rural hinterlands / the Bertrand Russell Archives / Lotta Living, retro style architecture, etc. / Robert Kirshner, artist.

Real-life tales of spooky happenings. Here at things we are Bigfoot obsessed, this 911 call in particular / the photos of James Fee / things stuck in MRI scanners / what's new at Getty Images, as well as a calendar search (like today's tank images) / Am I a lone voice of sanity crying out in a universe gone mad?

At Bradley's Almanac, a fine presentation of Career Girls, the board game. If only this had been some kind of Mike Leigh tie-in (via tmn). See also Games Gone By / Bad Science, the weblog, via Apothecary's Drawer / Kaleidoscope, the Classic Television Society, seems to rely on physical objects - usually tapes - that have often been surreptitiously liberated from blinkered employers (usually the BBC). Related, testcard, an interface from the C6 organisation.

It Plays Doom, a website devoted to the proliferation of one computer game across every conceivable format (via joystiq) / the Abram Games poster shop / one of the advantages of not posting until the end of the day is that you can see amazing TV like Taxidermy: Stuff the World and rave about it. Charlie Booker sums it up nicely.

This month's photo gallery comes from St Petersburg (a trip unrelated to Tony Wood's epic Prisoners of Paradise from things 17-18, although the occasional atlante cropped up).